April 07, 2008

Wearable Art Challenge

The Call For Participation is here. Entry forms will be released in May on Disorient.com, are free, and due July 1. All entries can participate in a fashion show and compete for prizes at Disorient's pre-Burn Compressor annual. Deadline for entry forms is July 1st 2008. Light up our runway!

Posted by robo at 10:28 PM | Comments (0) | TrackBack

March 01, 2008

Wearable Computing on BBTV on CNN

cnnbbtvajdfg.jpg
CNN has broadcast a segment on Boing Boing TV, which shows a clip from my segment as it mentions "a demonstration of wearable computers" as a primary example of BBTV content. Online video-on-demand can be viewed here. BBTV uses a still from the segment, shown above, to represent it on their BBTV In The News page and here too. This still is also an except from their segment about my wearable computing work. I am honored and it has got me thinking...

Posted by robo at 03:47 AM | Comments (0) | TrackBack

December 14, 2007

GIS Jacket with Flexible Display

gpsjacket.jpg
Due out late next year is O'Neill Europe's jacket with some kind of integral, flexible display in the sleeve and audio in the hood. Using embedded GIS, they would provide navigation, weather, and friend-location information as well as spoken directions down a mountain.

Here, I will focus on two approaches to systems integration quoting this article.

1) "Aleks Ristic, VP Marketing of MyGuide is convinced that GPS will play an important role in future wearable technology. 'The partnership with O’Neill allows us to leverage our GPS know-how into new market segments. We with co-development of the NavJacket, we are expanding our product range from car navigation into outdoor usage, where navigation is just one application of our technology.'

2) "Using your mobile phone connected to the GPS unit, 3D views of the resorts as well as points of interest throughout the resort will also be available." Which mobile phones do they mean, and how do they propose to connect them? Does this mean that the phone display will be required for such views? GPS does not provide graphics, so the wireless services available at a resort may certainly differ from those available at more remote locations where personal, real-time navigation might be more appreciated.

Does the engineering provide for the possibility to route your music to the sonic hood without hacking the jacket? This brings me to compare multi-use hand-held gadgets like graphics-capable mobile phones and apparel such as Burton's iPod jacket that is also designed for winter sports. If the O'Neill Jacket is being marketed with capabilities that can be added by a third-party mobile phone, why not just extend the multi-use capability of phones? This includes extending the controls, audio, and some kind of visual output; even if it's just LEDs driven by the phone's IR or BT transceiver. Rather, the choice was made to integrate some technology into the jacket in a proprietary sort of way.

While it makes sense to collaborate, proposed expandability via mobile phone acknowledges their power, modularity; not to mention their ubiquity. Although, since GIS is not a standard feature on mobile phones, this collaboration tries to assure GIS as the primary feature of the jacket. It would seem that expandability is tertiary to other navigation features. Again, depending on the systems integration, using the audio capability of the hood to play music would be an afterthought, if not impossible without some cutting, splicing, and sewing.

The flexible display seems cool, and I'd love to see it in action. There is still a difference between wearable technology and wearable computing. Since this design brings up the expandability that comes from incorporating a cellphone into the systems architecture, it supports the cellphone as a platform for mobile computing. My work includes hacking multi-function, expandable mobile devices to be more wearable, even if it means adding to the hand-held form-factor to reduce the reliance on the hands.

I've read many critiques that both wearable computers and wearable technologies have niche markets. I feel this effect is perpetuated by architectures with proprietary embedded technologies, and designs with only a few possible use scenarios.

[link via engadget]

Posted by robo at 05:03 PM | Comments (0) | TrackBack

December 13, 2007

Punk House 12/15 NYC

punkhouse-flyer-12-15-07b.jpg
My man Flynn is doin' it agin!

Posted by robo at 09:46 AM | Comments (0) | TrackBack

November 30, 2007

An Info-Gargoyle Meta-Moment

pinkhair.jpg
Although our name was inspired by Snow Crash, in Neuromancer, "The Panther Modern leader, who introduced himself as Lupus Yonderboy, wore a polycarbon suit with a recording feature that allowed him to replay backgrounds at will. Perched on the edge of Case's worktable like some sort of state of the art gargoyle", I also found read about his Mimetic Polycarbon Suit here while searching around for artists' concepts of him.

Technovelgy.com describes the its namesake as: "Creative ideas and inventions of science fiction writers". This definition was enough to make me think about my concept of 'invention'. The first link also provides a link to one of many projects working on wearable chameleon technology.

November 29, 2007

Steam House 11/30 in Brooklyn

SteamHouse.jpg
FM Sygnals DJs Starvin Marvin and Master Flynn present a night of themed dress and cavorting to the very best in underground house, BreakBeat, Hard Floor, and Progressive dance music - STEAM PUNK STYLE!

ART LAND
9pm-4am
no cover

"
FM SYGNALS PRESENTS - STEAM HOUSE,
This Friday Nov 30th, 9pm to 4am

Steam Punk: Denotes works set in an era or world where steam power is still widely used—usually the 19th century, and often set in Victorian era England—but with prominent elements of either science fiction or fantasy, such as fictional technological inventions like those found in the works of H. G. Wells and Jules Verne.

House Music: A style of electronic dance music strongly influenced by elements of the late 1970s soul- and the funk-infused dance music style of disco.

STEAM HOUSE is just that. FM Sygnals DJs Starvin Marvin and Master Flynn present a night of themed dress and cavorting to the very best in underground house, BreakBeat, Hard Floor, and Progressive dance music - STEAM PUNK STYLE!

We invite you to come dressed in your best Steam Punk fashion as you groove into 4am with your hosts from FM Sygnals at;

ART LAND
609 Grand Street, Broolkyn, NY
Subway L Train to Lorimer Street, walk down 3 blocks to Grand Street and make a left to ART LAND.
No cover, good PBRs!

Driving directions will be posted soon for those that require it.

Steampunk/Victorian attire highly encouraged but not required.
(images coming soon... along with fmsygnals.com)
"

Posted by robo at 12:25 AM | Comments (0) | TrackBack

November 12, 2007

Mixed Reality Cartography Corset

Constraint_City_sketch.jpg
A wearable device for Gordan Savicic's "Constraint City: The Pain of Everyday Life", includes: "A chest strap (corset) with high torque servo motors and a WIFI-enabled game-console are worn as fetish object. The higher the wireless signal strength of close encrypted networks, the tighter the corset becomes." Whether it is meant to be painful or pleasurable seems unclear.

I suggest exploring the link below to glean the project's conceptual background. I find its discourse reminiscent of Stelarc's. I do share the artist's interest in sensing the electromagentic waves permeating our environment; even to the extent of mapping it to haptic feedback. However, regarding the restriction of the public through normally undetectable information layers, I do not share his tenet that secure WiFi networks are as actively constrictive as this project asserts. Perhaps wireless security cameras and traffic lights are even more controling than secure WiFi, since private citizens should have the right to encrypt their networks from the public without suspicion of conspiracy.

[Link via Make:]

Posted by robo at 09:53 PM | Comments (0) | TrackBack

November 10, 2007

Meet me at Makers' Square

makerfairerail.gif
"The Maker Faire team is joining forces with Felt Club for the upcoming
Felt Club XL Holiday event - Sunday, November 18 th from 11am-6pm on
the Los Angeles City College campus (855 N Vermont Ave, LA CA 90029)..."

[via BarCamp LA mailing list]

Here's my abstract:
"My contribution to Maker Square will be wearable computing hacks for PDAs. My focus will be on two devices I am hacking right now that can be used as independent wearable computing platforms that can also be combined together. The two devices are more than just PDAs. One is an Archos PMA-430 PVR with A/V I/O, and the other is a Nokia N95 Smartphone with A/V I/O and Video output. I will mostly discuss hardware hacks for interfacing with the devices' I/O capabilities to create wearable computing configurations. This includes reverse engineering, custom connector kit-bashing and cloning, body mounts, on-body networks, and video connections for HMDs and cameras. I will bring a wearable harness I created for the Archos, a custom connector adaptor I created, documentation of iterative hacks, my OATH (Obligatory Altoids Tin Hack) USB Hub/Ethernet/antenae array interface, and will be conspiring live against my Nokia. I will also discuss the shift in approach between the hacks of the two devices, and how it relates to user interface design and software."


They're still accepting proposals; information below:

"This family-friendly event will feature 70+ amazing crafters,
delicious food and great music, plus an all-new section called MAKER
SQUARE, a miniature version of Maker Faire ! (Felt Club is a twice-
yearly indie craft fair featuring the best and brightest of the SoCal
craft scene. Our carefully juried shows highlight a wide variety of
handmade goods, including handbags and jewelry, baby gifts and paper
products, clothing and housewares, one-of-a-kind plushies and original
artwork. In between shows, we host a variety of craft-related events
around the city, including how-to workshops, craft supply swaps, and
more - www.feltclub.com ).

Maker Square is organized by the staff of Make and Craft magazines and
is a mini-fair that brings together science, art, craft and
engineering in a fun, energized and exciting public forum. The aim is
to inspire people of all ages to roll up their sleeves and become
makers. We will showcase the amazing work of all kinds of makers--
anyone who is embracing DIY and wants to share their accomplishments
with an appreciative audience.

We encourage you to join the fun and enter a project to exhibit. You
can submit you entry by sending an email to sherry@oreilly.com. In
your Maker Square entry request, please tell us about yourself and
your project. Entries can be submitted from individuals as well as
from groups such as hobbyist clubs and schools. Please provide a short
description of what you make and what you will actually bring to Maker
Square. Please provide links to photographs or videos of what you
make. Maker exhibits should be non-commercial. We particularly
encourage exhibits that are interactive and that highlight the process
of making things. Please remember that our space is outdoors and we
do not have access to electricity.

Here's some suggested ideas for topics that we're looking for:
Things Made From Recycled Items
Microcontrollers
Robotics
Making Musical Instruments
Bicycle Hacks
Ham Radio
Puzzles, Games and Toys
Cars (hot rods, custom vans, electric vehicles)
Airplanes and Aeronautics (models, etc)
Biology/Biotech
Chemistry
Cool RC Toys & Mods
Video Games (retro, home arcade and more)
Model Trains and Planes
Weaving/Looms (historical or unusual)
Kites
Temporary Structures (Tents, Domes, etc.)
Unusual Tools or Machines
How to Fix Things or Take them Apart (Vacuums, Clocks, Washing
Machines, etc.)

Maker Square Space: Our standard setup for each Maker is roughly a
10x10 space. Use this space to display your work and/or demonstrate
how you make something. You will need to bring your own tables and
chairs.

NOTE: Makers whose entries are accepted will receive free admission to
Felt Club/Maker Square. However, we cannot pay for transportation and
accommodations. Makers do not pay a fee to exhibit at Felt Club/Maker
Square and maker exhibits are non-commercial.

If you have any questions about participating in Maker Faire, please
contact us by email: sherry@oreilly.com

We look forward to seeing you at Felt Club XL Holiday/Maker Square on
November 18th in Los Angeles!


Best,

Sherry Huss
Director
707-827-7074
- - - - - - - - - - - - - - - -
Jenny Ryan
FELT CLUB
e: info@feltclub.com
- - - - - - - - - - - - - - - -
web: http://www.feltclub.com
blog: http://www.feltclub.com/news/index.php
myspace: http://myspace.com/feltclub
flickr: http://flickr.com/groups/feltclub/
"

Posted by robo at 04:02 AM | Comments (0) | TrackBack

November 03, 2007

SEAMLESS 2008 CFP

seamless-lightteal.jpg

"We are looking for fashion design which pushes the boundaries of technology — computational & conceptual couture & wearables, fashion with a social agenda concerning technology (although may not have embedded technology), and fashion produced using algorithmic fabrication or innovative manufacturing techniques. Because of the exhibition format, it will also be possible to show architectural textile installations"

CFP at twenty1F and past years

Posted by robo at 01:34 AM | Comments (0) | TrackBack

October 08, 2007

Arduino LilyPad joins E-textile Construction Kit

Wearables-MainBoard-01-M.jpg
We've already covered Leah Buechley's DIY Wearable LED Display and now her e-textile construction kit is expanding to a more modular version of the Arduino microcontroller kit. Sewable LilyPad components are now available from Spark Fun. You access her paper and photos from her projects or by going to her publications page. Check out her DIY links to get started.

[Link via Hack-A-Day]

Posted by robo at 06:03 PM | Comments (0) | TrackBack

April 14, 2006

Media Lab Hosts Workshop on Body Sensors

shoe.jpg
Last week MIT's Media Lab hosted a workshop on body sensors. The workshop, called the Body Sensor Network (BSN) 2006 International Workshop, covered topics such as wearable and pervasive computing, biosensors, implantable systems and medical, clinical and ubiquitous computing applications according to Joseph Paradiso who organized the event.

Here's a couple of the projects that were presented:

HealthGear, a real-time wearable system that monitors blood oxygen during sleep and may detect sleep apnea; "smart" clothes, such as the MyHeart instrumented shirt, a close-fitting sleeveless T with electrodes embedded in the fabric; and the EKG shirt, a prototype for a sensing T-shirt that measures an EKG signal through circuitry that has been embroidered on it with conductive yarn.

Smart clothes can be bulky. Eric Wade, a graduate student in mechanical engineering, and H. Harry Asada, the Ford Professor of Mechanical Engineering, presented a paper on simplifying routing among connectors and integrating systems that use conductive fabrics, which are made of nylon and polyester with a silver, nickel or aluminum coating. They propose using one system to transmit both power and data between the central node and sensor nodes within a system. Asada is director of the Brit and Alex D'Arbeloff Laboratory for Information Systems and Technology.

Would have liked to attend this. They covered some interesting aspects of body sensor networks, such a s privacy, security, data storage, and the problem with trying to embed electronics into clothes.

[ Link via Google News ]

Posted by nym at 10:16 AM | Comments (0) | TrackBack

December 05, 2005

Heating Fabric?

I found this reference to clothes that with electricity, can become warm using nanoparticles. I'm curious what this is, and who's making it. I couldn't find anything with a google search on the company "Warm-X".

A garment from Warm-X contains silver nanoparticles that, with the switch of the battery, warm the body.

[ Link (boston abc news article about teh amazing future!!!) ]

Posted by nym at 12:00 AM | Comments (1) | TrackBack